Scrapper.first look on to unordinary things
1.hmm,is Scrapper a healer?
When Vindicator is arrive and a-net bring specific boost to Tempest,we move out from first and two winner places in charts.Should we panic from that?Hell-no!They are pretty and awesome in theory..but on battleground is another laws XD Yes scrappers arent best now..yes in both our disciplines but)).Look around!How many squads you meet,here scrappers are a lot and they must switch to dps builds,mmm?So,relax and chill ) we are an elitary support…^__^ still.
2.When i must to use field?what if i lose time?
the cleansing aura mechanic isn't a cleanse(wow?wow!) ,our heart of build is a conversation conditions to boons.it work,as pulse with a timer(can be wrong) two seconds.After-we have a hole without convert and ) need to do something else for negate effect.So,don't pray on gyro.It's just way to go but not way of your life.
If you not a fanatic of arcdps,not need to use all fields by cooldown even before fight.Reason aren't -author is lazy ass.yep,im lazy ,but !Key in beloved of all commanders trouble-hold squad in formation.it will be broke in different time,after fight is start and ppls start to cloud.In that case,if scrappers field working not in one interval-some field can save runners from total destroy)
3. Superspeed.God damned,where is a superspeed,scrappers?
Commanders-most of time,players who know(not perfect but) all professions and understand what to ask from blob members,but…they are humans as we all) ,so- can easy to forgot a tiny details.For example-if scrapper not trow himself in to combat,he cant give to near members a real superspeed.only +33% speed buff.Soo,if you have a chance,give a speed,when trow f4 in to near monster or when you step inside enemy aoe
duration of superspeed now is sou-sou...that mean -now you just need not spammmm it evry time in fight ,but use it only in proper moments
4.hell!again that useless 3 on hammer!i swear-trow that bottom from keyboard
Actualy is not.When you press hammer 3 ,at proper time,your position is quickly change with chain of leaps and,as bonus,you catch some benefits from all ally fields(because mechanic of leaps give to you piece from any field…in short-auras)
A hidden cons -if you have enemy in aim,you jump only to him..not to the freedom)
Similar situation with a elexir gun skill,amed acid bomb (in short eg-4).If you trow that skill not in time- you fly far away and yell “rememebr me young” XD .Unfortunally,even if you not like that skill,eg-4 is nice spread poison on enemys(hehe).You can use it in middle of fight,as position change(not that easy as hammer 3) or as bomb…or as simple blast of any friendly field on battleground
5. wtf?tf??why they ask a dome?
Scrapper`s dome are universal stability generator and can negate enemy projectiles(!!hard note!!don't even try to play in dyson sphere.splash damage or a ground field still hit you and peoples under dome)
That your skill is very helpful for any non novice commander.You must to use dome on first push in time above 4-3 sec,before melee phase.reason?On that distance enemy necromancers start to use control field in your ally
Alternate use time is when blob are retreat or we are totally break and need to cover last survive runners
In any cases a backside - you are very visible for enemy,when activate dome.so easy to focus you…especially if dome are fall by time
If commander not tell a specially command for dome up(for example-stand at one spot)
,you MUST move by frontline for cover a maximize blob member if have risk of potential attack
6.Blast?Man,i know it already
Lot of players ignore fact about a different cooldowns in blast skills.You remember about aura timers ?right?so!scrapper MUST use self blast too and we have two skills for it.Lets talk about it?stay a while and listen)
First- we talk about medkit-5 .pretty nice skill ,buut not so cool as blast for now,because your stralth are not blastable...so you still can use it to blast any of ally auras(for example-water) trouble only in pre-time,because that skill is do a blast only above 2 sec after use
Seconday skill for blast is a acid bomb.yes yes -again about that eg-4.In most of cases eg blast = fly back scrapper .You need more and more prectice with it and) undestent this one- that skill can be stopped by pressing escape.so you not fly far...in other cases keep in mind current battlefield and think about how to maximize quick back to your group
Now we again talk about fields and blasting.
One of that skills
have a notice-whirl.and whirl to field do what?right!a projectiles of
field element.Soo,If you use whirl on your cleanse-convert field,you do a
more cleanse from projectiles(hehe) what about last one?maybe you been
in shock,but that are our block skill
A dynamic block can give
to us opinion to use it to step over a big enemy numbers/backside
bonus- it give enemy a lot more projectiles XD from our fields
Also,it
hard to explain,but block skills is help to you with last tick of
bulwark gyro “curse”(when you obtain a maximize dmg to you as attack in
to all your party)
elite notice)
also block skill can
help you to negate last tick of Illusion of Life.But there is one
trouble ^__^ you MUST to be at hearth of combat and guarantee to take
melee dmg in that skill.yep yep..he is work only with a melle incoming
7. 2 from hammer?3?dude..bored,why not pistol plus shield?
well,there is another many letters
it just so happened….long time ago link pistol-shield start to be popular for a walking roamer-engineer.And even traits was be cool isn't that?well,not so.
present reality of blob versus blob ask from you not be a hero with leroooy yelling.
commander need from you hammer-5 right in to (rev-)spike or catching skill from your mesmer ally.don't even try to do a foolished control ally spike with your shield 4 or 5.you just die for nothing
most unordinary thing is - you must not only to do your job.summary from your skills plus a tips(before) plus ministrel equip with a durability/monk/water runes…all of this make you a potential secondary commander.what that means?
1.you need start to practice about predicate enemy blob move
2.practice with move in and out that blob with minimal trouble,etc
3.survive maximize long.your squad not need a hero paramedic.squad need you alive,because you bring heal and convert and superspeed…remember it and try to dont make ally drop all for res you.it every time dangerious
#gw2 #scrapper
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